Expanse Character #1 - Pallas Herculina

SPACEMASTER CHARACTER CLASS [ EXPLORER ]
PALLAS HERCULINA
STATS: Stats
Scores
Stat
Bonus
Racial
Bonus
Special
Bonus
Total
Bonus
Dev
Pts
Name: Pallas Herculina ST: 97 ( 97) +15 - - +15  
Race: Human (Belter) QU: 90 ( 90) +10 - - +10  
Class: Explorer PR: 83 ( 92) +5 - - +5  
Level: 2 IN: 92 ( 92) +10 - - +10  
EXP Points: 20 604 EM: 70 ( 70) - - - +0  
Age: 24  
Appearance: 63 CO: 96 ( 96) +15 - - +15 9
Total DP: 43 AG: 90 ( 90) +10 +5 - +15 8
Mass: tba kg    Height: 1.8m SD: 86 ( 86) +5 +5 - +10 8
Hair: Blonde(Highlights) Eyes: Cyan ME: 96 ( 96) +15 - - +15 9
COMBAT STRESS: +60 RE: 96 ( 96) +15 - - +15 9
HIT POINTS
Base Hit Points: 39 +1D8
CON Bonus [+15%]: 6
 
 
 
TOTAL 45
DEFENSE
Armour Type: 1
Skin (Bronzed & Waxed)
Defense Bonus
  Energy Projectile Missile Melee
Quickness +10 +10 +10 +10
Shield - - - -
Armour - - - -
Total +10 +10 +10 +10
LANGUAGES
English Rank 10
Belter's Cant Rank 10
MONEY
Cash E217
 
 
 
Investments
  None
WEAPON SKILLS:
Weapon Fail Range Skill Bonus Stat Bonus Weapon Bonus Armour Penalty Level Bonus Item Bonus Misc Total Bonus at Range
PB SR MR LR
10mm Medium Pistol 1-2 +45 +15 +0 +0 +0 - MK 2 +75 (2m) +60 (15m) +30 (30m) -30 (80m)
20mm Shotgun 1-2 +20 +15 +0 +0 +0 - Shotgun +65 (3m) +35 (25m) +5 (50m) -55 (80m)
SKILLS:
Type Stats Skill Rank Stat Bonus Level Bonus Armour Penalty Item Bonus Misc Bonus Total Skill Special Modifiers
Armour Skills:
  Light Body Armour (LBA) AG/ST MIN +15 - - - - - -
  Armoured Bodysuit (ABS) AG/ST +50 +15 - - - - - -
 
General Skills:
  Swimming AG +10 +15 - - - - +25 -
  Pick Locks IN/RE/AG +5 +13 - - - - +18 -
  Perception IN/IN/RE +20 +12 - - - - +32 -
 
Special Skills:
  First Aid EM/ME +10 +8 - - - - +18 -
  Communications IN/RE +15 +13 - - - - +28 -
 
Combat Skills:
  Combat Pilot IN/AG +10 +13 +4 - - - +27 -
  Alien Environments (Zero G) AG/SD +30 +13 - - - +20 +63 -
  Alien Environments (High G) AG/SD +15 +13 - - - - +28 -
  Electronic Warfare IN/RE +20 +13 - - - - +33 -
 
Astronautic Skills:
  Orbital Pilot AG/QU +15 +13 +4 - - - +32 -
  N-Space Pilot AG/ME +15 +15 +4 - - - +34 -
  N-Space Astro RE/RE/IN +25 +13 +4 - - - +42 -
  Sensor Analysis IN/RE +10 +13 - - - - +23 -
 
Technics Skills:
  Computer Tech RE/ME +10 +15 - - - +10 +35 -
 
Scientific Skills:
  General Physics ME/RE +5 +15 - - - - +20 -
  Advanced Maths ME/RE +5 +15 - - - - +20 -
  Astronomy IN/RE +5 +13 - - - - +18 -
 
Secondary Skills:
  Acrobatics AG/QU +20 +13 - - - - +33 -
  Athletic Games AG/QU +10 +13 - - - - +23 -
  Contortions AG/SD +15 +13 - - - - +28 -
  Diplomacy PR/IN +10 +8 - - - - +18 -
  Drug Tolerance CO/SD +15 +13 - - - - +28 -
  Public Speaking EM/PR +5 +3 - - - - +8 -
  Tumbling AG/SD +20 +13 - - - - +33 -
EQUIPMENT:
On Body In Pack In Cabin Other
Overalls
Rugged Magnetic Boots
Mk 1 Personal Terminal (PT)

-

Clothes
Light Coat

Ceres Spacedock in Security Locker #1898RAPHEN
- 10mm Medium Pistol
- 2 10mm Magazines (10 shots)
- Weapon Belt and Holster

BACKGROUND INFO & NOTES:
Weapon Categories Special Misc Character History
- 1H Proj
- 2H Proj

Special Background - Athletic Background 1st Hobby - 10mm Medium Pistol
2nd Hobby - N-Space Astro

Possibly killed someone during high jinks.

For a joke I changed the acceleration thrust characteristics so that the lad going for the slingshot around Callisto would have to land or pull up. I thought he would be retrieved by the organisation holding the Slingshot Event. I left the event before I found out if he'd survived. I don't know if anyone knows I changed the thruster settings.

Currently employed as the new XO on the Canterbury (Grade 4)

 
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